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  • A lot of these old point and click adventures run on an engine called SCUMM, so now that engine has been remade and ported to a ton of different platforms under the name of SCUMMVM.

    Beneath a Steel Sky

  • With animated graphics, fiendish puzzles and a genuine sense of humour, the first three games Lucasfilm developed with the 'SCUMM' interface became classics of the genre: Maniac Mansion, Zak McKraken and the Alien Mindbenders and Indiana Jones and the Last Crusade.

    Wertzone Classics: The Secret of Monkey Island

  • For example, Zak McKracken took 9 months from concept to completion, with 2 full-time SCUMM scriptors Matthew Kane and myself, part time support from Ron Gilbert on the SCUMM engine, two artists, plus a team of playtesters.

    An Interview with 80s gaming icon David Fox

  • It adds a whole secondary layer of entertainment just to see how the new artists changed the old classic SCUMM design.

    Guybrush shot first: A special edition that’s worthwhile

  • In all the earlier SCUMM games, characters could die and in a few places the game could be 'broken', where the failure to pick up the right item an hour earlier led to it being impossible to progress any further.

    Wertzone Classics: The Secret of Monkey Island

  • I found it quite sweet and more than a little reminescent of the old LucasArts SCUMM game, Day of the Tentacle.

    Pixar’s Up Tie-In George and AJ Now Online | /Film

  • I swear, they should take the storyline for “Fate of Atlantis” the old SCUMM game that I love so much bias… maybe a little

    George Lucas Thinking Up 5th ‘Indiana Jones’

  • It may be that GRIME was very similar to SCUMM, though, as Grim Fandango works under my SCUMM VM emulator.

    Sam & Max - Season One

  • For what it's worth, Grim Fandango wasn't the last game to use SCUMM - that was Curse of Monkey Island, which came out just before Grim.

    Sam & Max - Season One

  • It's one of only two of the LucasArts SCUMM games that I never played the other being Zak McKraken, and I'm very glad I just did.

    Archive 2006-06-01


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