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Help support Wordnik (and make this page ad-free) by adopting the word right-eye.
Examples
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Passive 3D TVs are constructed a bit differently than active models, primarily in their use of a polarized film to separate the left- and right-eye images.
CES 2011: Will passive 3D TVs solve the 3D glasses problem? 2011
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These tell a skier his or her altitude, speed, daily-run count and location in GPS coordinates, all in a tiny lower corner of the right-eye goggle.
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One question I had prior to viewing was whether the resolution of the 3D broadcastwould suffer due to the nature of the 3D format used, where the separate left- and right-eye signals are combined and squeezed into standard 2D HDTV video frame.
ESPN's broadcast of the FIFA World Cup in 3D: How does it look? 2010
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However, Sony says the PS3 upgrade enables “frame-packing,” a term indicating that both the left-and right-eye images are packed into one video frame with twice the normal bandwidth.
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Other companies may use “top/bottom” 3D, where the vertical resolution—either 1080p/24Hz (1920 x 1080) or 720p/60Hz (1280 x 720)—is compressed by half to allow left- and right-eye images to be placed on top of each other in a single frame.
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The TV, a 65-inch LCD model with an edge LED backlight, uses a film layered over the front of the screen that interlaces the image into left- and right-eye views.
No more pricey glasses: Vizio to introduce polarized 3D TV in 2011 2010
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The TV, a 65-inch LCD model with an edge LED backlight, uses a film layered over the front of the screen that interlaces the image into left - and right-eye views.
No more pricey glasses: Vizio to introduce polarized 3D TV in 2011 2010
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One question I had prior to viewing was whether the resolution of the 3D broadcast would suffer due to the nature of the 3D format used, where the separate left - and right-eye signals are combined and squeezed into standard 2D HDTV video frame.
ESPN's broadcast of the FIFA World Cup in 3D: How does it look? 2010
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Other companies may use “top/bottom” 3D, where the vertical resolution — either 1080p/24Hz (1920 x 1080) or 720p/60Hz (1280 x 720) — is compressed by half to allow left - and right-eye images to be placed on top of each other in a single frame.
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Ducks forward George Parros remains day-to-day after suffering a right-eye abrasion against Vancouver last Friday.
USATODAY.com 2008
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