Definitions

from Wiktionary, Creative Commons Attribution/Share-Alike License.

  • noun Plural form of sidequest.

Etymologies

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Examples

  • , of the "sidequests" railroad you back to the entrance of Zagygs Castle.

    le joueur prussien 2010

  • Games are no longer rare; there are actually way too many, and gamers are less willing to spend those extra 20 hours on meaty sidequests when they could be put into finishing a whole other game (or into watching DVDs or checking Facebook or a million other competing entertainment nodes for that matter).

    Great Big Bites SVGL 2009

  • I suppose if I just went through the game quickly I'd finish more of them, but I have this mentality with RPGs that I must explore every annal and do everything and take on all the sidequests and get the proper girlfriend and all of those such things, and it's either that I get overwhelmed, or am loath to actually finish something after putting all that work in.

    Archive 2008-02-01 SVGL 2008

  • I'm never able (or rarely able) to go through a game without maximizing my opportunities, scoring all the sidequests or special weapons or what have you.

    Archive 2008-04-01 SVGL 2008

  • The only problem is, whenever I make any advancement in the main story, I get a ton of sidequests opened.

    EXTRALIFE – By Scott Johnson - Are you getting Spore? 2008

  • There was always an atmosphere of pursuit, never letting up, and that's good - a lot of games let you wander off, do sidequests, collect gatchapon figures or whatever, and that might be fun but it makes the story lose its momentum.

    Fahrenheit (video game; Xbox version) tenshi_a 2009

  • I did the main story with no sidequests; completed a few social outings but that's all.

    Grand Theft Auto 4 - review tenshi_a 2009

  • I did a few sidequests after that, gained a few achievements.

    Grand Theft Auto 4 - review tenshi_a 2009

  • Repeat 30 times to complete the story mode, repeat 30 times more to finish the sidequests.

    Archive 2009-02-01 Greg Tannahill 2009

  • A couple of other games slipped my mind, like Stalker: Clear Sky, the sequel/prequel to Stalker: Shadow Of Chernobyl whose gameplay was free-roaming, almost freeform, although there was a main narrative spine of missions leading onto further missions, along with various sidequests.

    First Person Shooters: An Addict Speaks « INTERSTELLAR TACTICS 2009

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