“The screencast linked above show you their progress so far, you can also read a bit more about their adventures in this blog entry on text rendering with GDI and GDI+.”
“DirectX: - One of the biggest issues with GDI and its extension GDI+ was hardware acceleration and animation support.”
“Not all graphics need to interact with the video driver so generally speaking, GDI can be used (that's a different set of libraries than GDI+) and "simple" graphic rendering should normally work fine (as if did in my sample with 2D graphics): the trick is never call (or try to call) into the video driver.”
“One of the three bulletins this month addresses a couple of the most plagued components of Microsoft's operating system -- GDI and GDI+.”
“I could envision a function based on GDI or GDI+ that would copy the icon to memory as a bitmap, apply a color correction or overlay based on the index of currently running uncompiled AHK scripts, save the resulting image as an icon (in script folder or \% temp\%, whatever suits best) and then load it with”
“What is unique with Vista here compared to OS X, is that even 'old' applications written for GDI / GDI+ get the advantages of the WDDM and 3D acceleration.”
“Acceleration on Windows Vista happens in both old and new applications, although not all of GDI / GDI+ operations are accelerated through the GPU.”
“Post subject: [Function] _CreateImageButton_ (Colored buttons with GDI) here colored buttons can be made with GDI+.”
“But it is impossible to do anything with drawing itself, and it does not matter what you are using for drawing GDI, GDI+, Direct X or OpenGL.”
“The Direct2D is a powerful ActiveX hardware-accelerated drawing API which replaces GDI and GDI+, providing enhanced features.”
‘GDI’ hasn't been added to any lists yet.
Looking for tweets for GDI.