from Wiktionary, Creative Commons Attribution/Share-Alike License
- n. A two-dimensional raster image used to store surface elevations that can later be applied to a three-dimensional object.
Procedural generation of a piece of a heightmap and textures, GLSL texturing and lighting effects and water simulation.
Subject: Programming Tags: fluid simulation, heightmap, partial differential equations, perlin noise, simplex noise, terrain generation, water simulation, wave equation Leave a Comment »
This completely automatic process works by picking a set of polygons which approximates the shape of a very high resolution heightmap.
· Octree scene manager plugin which includes a basic heightmap loading scene manager.
Fixed crash on. tga heightmap import when file does not exist
He also created a texture blender and heightmap editor, these two tools are both used for editing the landscape object.
This heightmap array (plus the player's position, speed, and
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