Century Dictionary and Cyclopedia
- n. A game played by two persons with thirty-two cards, the small cards from two to six inclusive being excluded. The players having cut for the deal, which is decided by the highest card, the dealer gives five cards to each player, three and two at a time, and turns up the eleventh card for trump. If he turns up a king, he scores one; and if the king of trumps occurs in the hand of either player, the holder may score one by announcing it before playing. The cards rank as follows: king (highest), queen, knave, ace, ten, etc. A player having a higher card of the suit led must take the trick with such a card; if he cannot follow suit, he may play a trump or not, as he chooses. Three tricks count one point, five tricks (called a vole) two points, and five points make game. Before play begins the non-dealer may propose—that is, claim the right to discard (écarter) any of the cards in his hand, and have them replaced with fresh ones from the pack. Should he do so, both can discard as many cards as they choose.
- n. A card game in which one can discard certain cards from one's hand and replace them with cards from the deck.
GNU Webster's 1913
- n. A game at cards, played usually by two persons, in which the players may discard any or all of the cards dealt and receive others from the pack.
- n. A game at cards for two persons, with 32 cards, ranking K, Q, J, A, 10, 9, 8, 7. Five cards are dealt each player, and the 11th turned as trump. Five points constitute a game.
- n. a card game for 2 players; played with 32 cards and king high
- From French écarté. (Wiktionary)
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